package simulatie.models;

import javax.vecmath.Vector3f;

public class Rotation {
	private Vector3f rotxyz;
	private float angle;
	
	public Rotation(float angle, Vector3f rotxyz) {
		this.angle = angle;
		this.rotxyz = rotxyz;
	}
	
	public float getAngle() {
		return angle;
	}
	
	public void setAngle(float angle) {
		this.angle = angle;
	}
	
	public Vector3f getRotxyz() {
		return rotxyz;
	}
}
